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[CSM] Add function to get player names in range (#5435)

* [CSM] Add function to get currently connected player names
This commit is contained in:
bigfoot547 2017-03-22 15:13:03 -05:00 committed by Loïc Blot
parent c4b98deb61
commit 9efc5da0fb
4 changed files with 33 additions and 2 deletions

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@ -737,6 +737,10 @@ Call these functions only at load time!
* `minetest.get_wielded_item()`
* Returns the itemstack the local player is holding
### Client Environment
* `minetest.get_player_names()`
* Returns list of player names on server
### Misc.
* `minetest.parse_json(string[, nullvalue])`: returns something
* Convert a string containing JSON data into the Lua equivalent
@ -870,4 +874,4 @@ Named colors are also supported and are equivalent to
[CSS Color Module Level 4](http://dev.w3.org/csswg/css-color/#named-colors).
To specify the value of the alpha channel, append `#AA` to the end of the color name
(e.g. `colorname#08`). For named colors the hexadecimal string representing the alpha
value must (always) be two hexadecima
value must (always) be two hexadecima