1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-08-16 18:01:40 +00:00

Header file tweaking; mainly for speed

This commit is contained in:
Perttu Ahola 2011-10-12 13:53:38 +03:00
parent b60b58b627
commit 9e46cbf7ea
37 changed files with 1198 additions and 946 deletions

View file

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "main.h" // For g_settings and g_texturesource
#include "mineral.h"
#include "mapblock_mesh.h" // For MapBlock_LightColor()
#include "settings.h"
#ifndef SERVER
// Create a cuboid.
@ -128,10 +129,10 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
/*
Some settings
*/
bool new_style_water = g_settings.getBool("new_style_water");
bool new_style_leaves = g_settings.getBool("new_style_leaves");
//bool smooth_lighting = g_settings.getBool("smooth_lighting");
bool invisible_stone = g_settings.getBool("invisible_stone");
bool new_style_water = g_settings->getBool("new_style_water");
bool new_style_leaves = g_settings->getBool("new_style_leaves");
//bool smooth_lighting = g_settings->getBool("smooth_lighting");
bool invisible_stone = g_settings->getBool("invisible_stone");
float node_liquid_level = 1.0;
if(new_style_water)