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Allow fog color to be overriden properly (#14296)
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a29d3cf074
commit
9e3a11534f
11 changed files with 96 additions and 84 deletions
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@ -1995,15 +1995,21 @@ int ObjectRef::l_set_sky(lua_State *L)
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if (!lua_isnil(L, -1))
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sky_params.fog_tint_type = luaL_checkstring(L, -1);
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lua_pop(L, 1);
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// pop "sky_color" table
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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lua_getfield(L, 2, "fog");
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if (lua_istable(L, -1)) {
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sky_params.fog_distance = getintfield_default(L, -1, "fog_distance", sky_params.fog_distance);
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sky_params.fog_start = getfloatfield_default(L, -1, "fog_start", sky_params.fog_start);
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sky_params.fog_distance = getintfield_default(L, -1,
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"fog_distance", sky_params.fog_distance);
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sky_params.fog_start = getfloatfield_default(L, -1,
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"fog_start", sky_params.fog_start);
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lua_getfield(L, -1, "fog_color");
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read_color(L, -1, &sky_params.fog_color);
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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} else {
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// Handle old set_sky calls, and log deprecated:
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log_deprecated(L, "Deprecated call to set_sky, please check lua_api.md");
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