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Modernize client code (#6250)
* Various code style fixes * Use range based for loops * Use empty instead of empty objects * Use C++11 default keyword for trivial constructors and destructors * Drop some useless casts * Use emplace_back instead of push_back to improve performance of some vectors push
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9 changed files with 104 additions and 113 deletions
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@ -180,8 +180,9 @@ private:
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class InputHandler
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{
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public:
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InputHandler() {}
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virtual ~InputHandler() {}
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InputHandler() = default;
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virtual ~InputHandler() = default;
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virtual bool isKeyDown(const KeyPress &keyCode) = 0;
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virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
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@ -243,9 +244,10 @@ public:
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return RenderingEngine::get_raw_device()
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->getCursorControl()
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->getPosition();
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} else {
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return m_mousepos;
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}
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return m_mousepos;
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}
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virtual void setMousePos(s32 x, s32 y)
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{
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@ -287,7 +289,8 @@ private:
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class RandomInputHandler : public InputHandler
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{
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public:
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RandomInputHandler() {}
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RandomInputHandler() = default;
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virtual bool isKeyDown(const KeyPress &keyCode) { return keydown[keyCode]; }
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virtual bool wasKeyDown(const KeyPress &keyCode) { return false; }
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virtual v2s32 getMousePos() { return mousepos; }
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