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Implement spawning particles with node texture appearance

This commit is contained in:
sfan5 2020-05-22 14:17:03 +02:00
parent 15ba75e4cf
commit 9d6e7e48d6
10 changed files with 145 additions and 20 deletions

View file

@ -1577,6 +1577,7 @@ void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
pkt.putRawString(os.str());
}
pkt << p.glow << p.object_collision;
pkt << p.node.param0 << p.node.param2 << p.node_tile;
Send(&pkt);
}