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Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge

Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp

Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
This commit is contained in:
Sebastian Rühl 2011-06-26 12:24:32 +02:00
commit 9d09103e48
44 changed files with 1312 additions and 60 deletions

View file

@ -99,6 +99,33 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
setDirtLikeDiggingProperties(f->digging_properties, 1.75);
i = CONTENT_SANDSTONE;
f = &content_features(i);
f->setAllTextures("sandstone.png");
f->setInventoryTextureCube("sandstone.png", "sandstone.png", "sandstone.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(CONTENT_SAND)+" 1";
setDirtLikeDiggingProperties(f->digging_properties, 1.0);
i = CONTENT_CLAY;
f = &content_features(i);
f->setAllTextures("clay.png");
f->setInventoryTextureCube("clay.png", "clay.png", "clay.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
f->dug_item = std::string("CraftItem lump_of_clay 4");
setDirtLikeDiggingProperties(f->digging_properties, 1.0);
i = CONTENT_BRICK;
f = &content_features(i);
f->setAllTextures("brick.png");
f->setInventoryTextureCube("brick.png", "brick.png", "brick.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
f->dug_item = std::string("CraftItem clay_brick 4");
setStoneLikeDiggingProperties(f->digging_properties, 1.0);
i = CONTENT_TREE;
f = &content_features(i);
f->setAllTextures("tree.png");
@ -127,6 +154,40 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
setWoodLikeDiggingProperties(f->digging_properties, 0.15);
i = CONTENT_CACTUS;
f = &content_features(i);
f->setAllTextures("cactus_side.png");
f->setTexture(0, "cactus_top.png");
f->setTexture(1, "cactus_top.png");
f->setInventoryTextureCube("cactus_top.png", "cactus_side.png", "cactus_side.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
setWoodLikeDiggingProperties(f->digging_properties, 0.75);
i = CONTENT_PAPYRUS;
f = &content_features(i);
f->setInventoryTexture("papyrus.png");
f->light_propagates = true;
f->param_type = CPT_LIGHT;
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
f->solidness = 0; // drawn separately, makes no faces
f->walkable = false;
setWoodLikeDiggingProperties(f->digging_properties, 0.25);
i = CONTENT_BOOKSHELF;
f = &content_features(i);
f->setAllTextures("bookshelf.png");
f->setTexture(0, "wood.png");
f->setTexture(1, "wood.png");
// FIXME: setInventoryTextureCube() only cares for the first texture
f->setInventoryTextureCube("bookshelf.png", "bookshelf.png", "bookshelf.png");
//f->setInventoryTextureCube("wood.png", "bookshelf.png", "bookshelf.png");
f->param_type = CPT_MINERAL;
f->is_ground_content = true;
setWoodLikeDiggingProperties(f->digging_properties, 0.75);
i = CONTENT_GLASS;
f = &content_features(i);
f->light_propagates = true;
@ -148,6 +209,18 @@ void content_mapnode_init()
f->setInventoryTexture("item_fence.png");
setWoodLikeDiggingProperties(f->digging_properties, 0.75);
i = CONTENT_RAIL;
f = &content_features(i);
f->setInventoryTexture("rail.png");
f->light_propagates = true;
f->param_type = CPT_LIGHT;
f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
f->solidness = 0; // drawn separately, makes no faces
f->air_equivalent = true; // grass grows underneath
f->walkable = false;
setDirtLikeDiggingProperties(f->digging_properties, 0.75);
// Deprecated
i = CONTENT_COALSTONE;
f = &content_features(i);