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Weather: Clean up getHeat/getHumidity somewhat
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c9eb17aba3
commit
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13 changed files with 143 additions and 77 deletions
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@ -322,6 +322,7 @@ ServerEnvironment::ServerEnvironment(ServerMap *map,
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m_recommended_send_interval(0.1),
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m_max_lag_estimate(0.1)
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{
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m_use_weather = g_settings->getBool("weather");
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}
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ServerEnvironment::~ServerEnvironment()
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@ -808,6 +809,16 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
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// Activate stored objects
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activateObjects(block, dtime_s);
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// Calculate weather conditions
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if (m_use_weather) {
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m_map->updateBlockHeat(this, block->getPos() * MAP_BLOCKSIZE, block);
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m_map->updateBlockHumidity(this, block->getPos() * MAP_BLOCKSIZE, block);
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} else {
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block->heat = HEAT_UNDEFINED;
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block->humidity = HUMIDITY_UNDEFINED;
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block->weather_update_time = 0;
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}
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// Run node timers
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std::map<v3s16, NodeTimer> elapsed_timers =
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