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Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)

* Move KeyList & InputHandler from game.h to client/inputhandler.h

We have a header for inputs, move inputhandler class & related keylist object to it

Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined

* Pass clang-format on inputhandler.{cpp,h} (compatible)
This commit is contained in:
Loïc Blot 2017-05-13 11:05:16 +02:00 committed by GitHub
parent 5cb7f6a9b7
commit 9b8ca3a746
9 changed files with 284 additions and 365 deletions

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@ -18,7 +18,6 @@ src/clientenvironment.h
src/client.h
src/clientiface.cpp
src/clientiface.h
src/client/inputhandler.h
src/client/joystick_controller.cpp
src/client/joystick_controller.h
src/clientmap.cpp