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Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
* Move KeyList & InputHandler from game.h to client/inputhandler.h We have a header for inputs, move inputhandler class & related keylist object to it Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined * Pass clang-format on inputhandler.{cpp,h} (compatible)
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9 changed files with 284 additions and 365 deletions
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@ -270,6 +270,7 @@ LOCAL_SRC_FILES := \
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jni/src/settings.cpp \
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jni/src/wieldmesh.cpp \
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jni/src/client/clientlauncher.cpp \
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jni/src/client/inputhandler.cpp \
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jni/src/client/tile.cpp \
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jni/src/client/joystick_controller.cpp \
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jni/src/irrlicht_changes/static_text.cpp
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