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Fix MgStoneType and BiomeType enum names
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9 changed files with 34 additions and 34 deletions
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@ -384,7 +384,7 @@ MgStoneType MapgenBasic::generateBiomes()
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{
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v3s16 em = vm->m_area.getExtent();
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u32 index = 0;
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MgStoneType stone_type = STONE;
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MgStoneType stone_type = MGSTONE_STONE;
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for (s16 z = node_min.Z; z <= node_max.Z; z++)
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for (s16 x = node_min.X; x <= node_max.X; x++, index++) {
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@ -429,9 +429,9 @@ MgStoneType MapgenBasic::generateBiomes()
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// This is more efficient than detecting per-node and will not
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// miss any desert stone or sandstone biomes.
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if (biome->c_stone == c_desert_stone)
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stone_type = DESERT_STONE;
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stone_type = MGSTONE_DESERT_STONE;
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else if (biome->c_stone == c_sandstone)
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stone_type = SANDSTONE;
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stone_type = MGSTONE_SANDSTONE;
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}
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if (c == c_stone) {
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