mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5 * Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom) * Add luminance scaling for bloom layer to simulate HDR * Add setting to control bloom strength
This commit is contained in:
parent
fb3085a2c5
commit
9b24041394
15 changed files with 195 additions and 59 deletions
|
@ -273,9 +273,9 @@ void set_default_settings()
|
|||
settings->setDefault("exposure_factor", "1.0");
|
||||
settings->setDefault("enable_bloom", "false");
|
||||
settings->setDefault("enable_bloom_debug", "false");
|
||||
settings->setDefault("enable_bloom_dedicated_texture", "false");
|
||||
settings->setDefault("bloom_strength_factor", "1.0");
|
||||
settings->setDefault("bloom_intensity", "0.05");
|
||||
settings->setDefault("bloom_radius", "16");
|
||||
settings->setDefault("bloom_radius", "1");
|
||||
|
||||
// Effects Shadows
|
||||
settings->setDefault("enable_dynamic_shadows", "false");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue