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Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5 * Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom) * Add luminance scaling for bloom layer to simulate HDR * Add setting to control bloom strength
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15 changed files with 195 additions and 59 deletions
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@ -56,6 +56,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#endif
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RenderingEngine *RenderingEngine::s_singleton = nullptr;
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const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f;
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static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,
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