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Replace instances of height_min/height_max with y_min/y_max to remove ambiguity

This commit is contained in:
kwolekr 2014-12-30 01:48:20 -05:00
parent b589353d89
commit 9b0d77a549
7 changed files with 37 additions and 27 deletions

View file

@ -45,8 +45,8 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
b->depth_filler = 0;
b->height_shore = 0;
b->depth_water_top = 0;
b->height_min = -MAP_GENERATION_LIMIT;
b->height_max = MAP_GENERATION_LIMIT;
b->y_min = -MAP_GENERATION_LIMIT;
b->y_max = MAP_GENERATION_LIMIT;
b->heat_point = 0.0;
b->humidity_point = 0.0;
@ -91,7 +91,7 @@ Biome *BiomeManager::getBiome(float heat, float humidity, s16 y)
for (size_t i = 1; i < m_elements.size(); i++) {
b = (Biome *)m_elements[i];
if (!b || y > b->height_max || y < b->height_min)
if (!b || y > b->y_max || y < b->y_min)
continue;
float d_heat = heat - b->heat_point;