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Formspecs: Introduce formspec_version to mods

This commit is contained in:
SmallJoker 2019-09-10 21:18:42 +02:00
parent b0baa698a4
commit 9acd36bf99
11 changed files with 54 additions and 10 deletions

View file

@ -1222,12 +1222,13 @@ void Client::sendRespawn()
void Client::sendReady()
{
NetworkPacket pkt(TOSERVER_CLIENT_READY,
1 + 1 + 1 + 1 + 2 + sizeof(char) * strlen(g_version_hash));
1 + 1 + 1 + 1 + 2 + sizeof(char) * strlen(g_version_hash) + 2);
pkt << (u8) VERSION_MAJOR << (u8) VERSION_MINOR << (u8) VERSION_PATCH
<< (u8) 0 << (u16) strlen(g_version_hash);
pkt.putRawString(g_version_hash, (u16) strlen(g_version_hash));
pkt << (u16)FORMSPEC_API_VERSION;
Send(&pkt);
}

View file

@ -4055,7 +4055,7 @@ void Game::showPauseMenu()
float ypos = simple_singleplayer_mode ? 0.7f : 0.1f;
std::ostringstream os;
os << FORMSPEC_VERSION_STRING << SIZE_TAG
os << FORMSPEC_VERSION_STRING << SIZE_TAG
<< "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;"
<< strgettext("Continue") << "]";