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Simple decorations: Make 'place_offset_y' usable with simple decorations
Necessary for placing the base cube of 'plantlike_rooted' drawtype in the seabed instead of on it. Useful for placing decorations sunk into, or buried in, the ground.
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2cf9014160
commit
9a41a3d0f1
4 changed files with 33 additions and 23 deletions
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@ -219,6 +219,10 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
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if (c_decos.empty())
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return 0;
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// Check for a negative place_offset_y causing placement below the voxelmanip
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if (p.Y + 1 + place_offset_y < vm->m_area.MinEdge.Y)
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return 0;
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if (!canPlaceDecoration(vm, p))
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return 0;
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@ -234,9 +238,10 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
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const v3s16 &em = vm->m_area.getExtent();
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u32 vi = vm->m_area.index(p);
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vm->m_area.add_y(em, vi, place_offset_y);
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for (int i = 0; i < height; i++) {
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vm->m_area.add_y(em, vi, 1);
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content_t c = vm->m_data[vi].getContent();
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if (c != CONTENT_AIR && c != CONTENT_IGNORE &&
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!force_placement)
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@ -251,7 +256,8 @@ size_t DecoSimple::generate(MMVManip *vm, PcgRandom *pr, v3s16 p)
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int DecoSimple::getHeight()
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{
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return (deco_height_max > 0) ? deco_height_max : deco_height;
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return ((deco_height_max > 0) ? deco_height_max : deco_height)
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+ place_offset_y;
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}
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@ -69,6 +69,7 @@ public:
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NoiseParams np;
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std::vector<content_t> c_spawnby;
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s16 nspawnby;
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s16 place_offset_y = 0;
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std::unordered_set<u8> biomes;
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};
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@ -96,7 +97,6 @@ public:
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virtual int getHeight();
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Rotation rotation;
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s16 place_offset_y = 0;
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Schematic *schematic = nullptr;
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};
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@ -906,12 +906,13 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
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return 0;
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}
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deco->name = getstringfield_default(L, index, "name", "");
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deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
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deco->y_min = getintfield_default(L, index, "y_min", -31000);
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deco->y_max = getintfield_default(L, index, "y_max", 31000);
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deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
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deco->sidelen = getintfield_default(L, index, "sidelen", 8);
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deco->name = getstringfield_default(L, index, "name", "");
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deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
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deco->y_min = getintfield_default(L, index, "y_min", -31000);
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deco->y_max = getintfield_default(L, index, "y_max", 31000);
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deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
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deco->place_offset_y = getintfield_default(L, index, "place_offset_y", 0);
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deco->sidelen = getintfield_default(L, index, "sidelen", 8);
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if (deco->sidelen <= 0) {
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errorstream << "register_decoration: sidelen must be "
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"greater than 0" << std::endl;
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@ -1024,8 +1025,6 @@ bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic
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deco->rotation = (Rotation)getenumfield(L, index, "rotation",
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ModApiMapgen::es_Rotation, ROTATE_0);
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deco->place_offset_y = getintfield_default(L, index, "place_offset_y", 0);
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StringMap replace_names;
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lua_getfield(L, index, "replacements");
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if (lua_istable(L, -1))
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