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VoxelManip cleanups (const ref, const move) + function removal (#6169)
* VoxelManip cleanups (const ref, const move) permitting to improve a little bit performance * VoxelArea: precalculate extent (performance enhancement) This permits to reduce extend high cost to zero and drop many v3s16 object creation/removal to calculate extent It rebalance the client thread update to updateFastFaceRow instead of MapBlockMesh generation This will also benefits to mapgen
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13 changed files with 85 additions and 198 deletions
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@ -606,7 +606,7 @@ void Minimap::updateActiveMarkers()
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//// MinimapMapblock
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////
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void MinimapMapblock::getMinimapNodes(VoxelManipulator *vmanip, v3s16 pos)
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void MinimapMapblock::getMinimapNodes(VoxelManipulator *vmanip, const v3s16 &pos)
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{
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for (s16 x = 0; x < MAP_BLOCKSIZE; x++)
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