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Game refactor [4/X]: keycache is now owned by InputHandler
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file
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parent
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commit
99c9e7a986
8 changed files with 198 additions and 186 deletions
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@ -30,7 +30,7 @@ void ProfilerGraph::put(const Profiler::GraphValues &values)
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}
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void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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gui::IGUIFont *font) const
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gui::IGUIFont *font) const
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{
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// Do *not* use UNORDERED_MAP here as the order needs
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// to be the same for each call to prevent flickering
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@ -56,15 +56,13 @@ void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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}
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// Assign colors
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static const video::SColor usable_colors[] = {
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video::SColor(255, 255, 100, 100),
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video::SColor(255, 90, 225, 90),
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video::SColor(255, 100, 100, 255),
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video::SColor(255, 255, 150, 50),
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video::SColor(255, 220, 220, 100)
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};
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static const video::SColor usable_colors[] = {video::SColor(255, 255, 100, 100),
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video::SColor(255, 90, 225, 90),
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video::SColor(255, 100, 100, 255),
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video::SColor(255, 255, 150, 50),
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video::SColor(255, 220, 220, 100)};
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static const u32 usable_colors_count =
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sizeof(usable_colors) / sizeof(*usable_colors);
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sizeof(usable_colors) / sizeof(*usable_colors);
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u32 next_color_i = 0;
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for (auto &i : m_meta) {
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@ -82,7 +80,7 @@ void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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s32 textx2 = textx + 200 - 15;
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s32 meta_i = 0;
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for (const auto &p: m_meta) {
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for (const auto &p : m_meta) {
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const std::string &id = p.first;
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const Meta &meta = p.second;
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s32 x = x_left;
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@ -99,18 +97,16 @@ void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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char buf[10];
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snprintf(buf, 10, "%.3g", show_max);
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font->draw(utf8_to_wide(buf).c_str(),
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core::rect<s32>(textx, y - graphh,
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textx2, y - graphh + texth),
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meta.color);
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core::rect<s32>(textx, y - graphh, textx2,
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y - graphh + texth),
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meta.color);
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snprintf(buf, 10, "%.3g", show_min);
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font->draw(utf8_to_wide(buf).c_str(),
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core::rect<s32>(textx, y - texth,
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textx2, y),
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meta.color);
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core::rect<s32>(textx, y - texth, textx2, y), meta.color);
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font->draw(utf8_to_wide(id).c_str(),
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core::rect<s32>(textx, y - graphh / 2 - texth / 2,
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textx2, y - graphh / 2 + texth / 2),
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meta.color);
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core::rect<s32>(textx, y - graphh / 2 - texth / 2, textx2,
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y - graphh / 2 + texth / 2),
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meta.color);
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s32 graph1y = y;
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s32 graph1h = graphh;
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bool relativegraph = (show_min != 0 && show_min != show_max);
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@ -120,8 +116,7 @@ void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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for (const Piece &piece : m_log) {
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float value = 0;
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bool value_exists = false;
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Profiler::GraphValues::const_iterator k =
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piece.values.find(id);
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Profiler::GraphValues::const_iterator k = piece.values.find(id);
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if (k != piece.values.end()) {
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value = k->second;
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@ -149,8 +144,10 @@ void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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if (lastscaledvalue_exists) {
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s32 ivalue1 = lastscaledvalue * graph1h;
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s32 ivalue2 = scaledvalue * graph1h;
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driver->draw2DLine(v2s32(x - 1, graph1y - ivalue1),
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v2s32(x, graph1y - ivalue2), meta.color);
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driver->draw2DLine(
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v2s32(x - 1, graph1y - ivalue1),
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v2s32(x, graph1y - ivalue2),
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meta.color);
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}
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lastscaledvalue = scaledvalue;
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@ -158,7 +155,7 @@ void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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} else {
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s32 ivalue = scaledvalue * graph1h;
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driver->draw2DLine(v2s32(x, graph1y),
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v2s32(x, graph1y - ivalue), meta.color);
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v2s32(x, graph1y - ivalue), meta.color);
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}
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x++;
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