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doc formating.
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1 changed files with 13 additions and 11 deletions
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@ -9052,18 +9052,20 @@ child will follow movement and rotation of that bone.
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in the future, do not rely on it.
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* `vision_effects`: is a table that controls vision effects
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* `color_transform_matrix`: is a matrix with default value (identity matrix):
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```lua
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{ {1.0, 0.0, 0.0},
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{0.0, 1.0, 0.0},
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{0.0, 0.0, 1.0}}
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```
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```lua
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{ {1.0, 0.0, 0.0},
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{0.0, 1.0, 0.0},
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{0.0, 0.0, 1.0}}
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```
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* can be used for creation color blind effect, base for night vision effect etc.
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```lua
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-- example of night vision like transform
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{ {0.0, 0.0, 0.0},
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{1.0, 9.0, 1.0},
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{0.0, 0.0, 0.0}}
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```
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```lua
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-- example of night vision like transform
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{ {0.0, 0.0, 0.0},
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{1.0, 9.0, 1.0},
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{0.0, 0.0, 0.0}}
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```
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* `get_lighting()`: returns the current state of lighting for the player.
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* Result is a table with the same fields as `light_definition` in `set_lighting`.
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