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Update translation sources
This commit is contained in:
parent
e80c0bdea5
commit
987b2c5f37
50 changed files with 26684 additions and 18235 deletions
424
po/minetest.pot
424
po/minetest.pot
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: minetest\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2019-10-09 22:02+0200\n"
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"POT-Creation-Date: 2020-01-18 20:21+0000\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -1682,7 +1682,7 @@ msgstr ""
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msgid "Enter "
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msgstr ""
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#: src/network/clientpackethandler.cpp
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#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
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msgid "LANG_CODE"
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msgstr ""
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@ -2697,7 +2697,9 @@ msgid "VBO"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Enable VBO"
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msgid ""
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"Enable vertex buffer objects.\n"
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"This should greatly improve graphics performance."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -2884,7 +2886,11 @@ msgid "Filmic tone mapping"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Enables filmic tone mapping"
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msgid ""
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"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
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"Simulates the tone curve of photographic film and how this approximates the\n"
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"appearance of high dynamic range images. Mid-range contrast is slightly\n"
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"enhanced, highlights and shadows are gradually compressed."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -2984,25 +2990,47 @@ msgid "Waving Nodes"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Waving water"
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msgid "Waving liquids"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Set to true enables waving water.\n"
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"Set to true to enable waving liquids (like water).\n"
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"Requires shaders to be enabled."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Waving water wave height"
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msgid "Waving liquids wave height"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Waving water wavelength"
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msgid ""
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"The maximum height of the surface of waving liquids.\n"
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"4.0 = Wave height is two nodes.\n"
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"0.0 = Wave doesn't move at all.\n"
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"Default is 1.0 (1/2 node).\n"
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"Requires waving liquids to be enabled."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Waving water wave speed"
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msgid "Waving liquids wavelength"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Length of liquid waves.\n"
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"Requires waving liquids to be enabled."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Waving liquids wave speed"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"How fast liquid waves will move. Higher = faster.\n"
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"If negative, liquid waves will move backwards.\n"
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"Requires waving liquids to be enabled."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -3011,7 +3039,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Set to true enables waving leaves.\n"
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"Set to true to enable waving leaves.\n"
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"Requires shaders to be enabled."
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msgstr ""
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@ -3021,7 +3049,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Set to true enables waving plants.\n"
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"Set to true to enable waving plants.\n"
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"Requires shaders to be enabled."
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msgstr ""
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@ -3145,56 +3173,68 @@ msgid "Field of view in degrees."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Gamma"
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msgid "Light curve gamma"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Adjust the gamma encoding for the light tables. Higher numbers are "
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"brighter.\n"
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"This setting is for the client only and is ignored by the server."
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"Alters the light curve by applying 'gamma correction' to it.\n"
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"Higher values make middle and lower light levels brighter.\n"
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"Value '1.0' leaves the light curve unaltered.\n"
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"This only has significant effect on daylight and artificial\n"
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"light, it has very little effect on natural night light."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Darkness sharpness"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Gradient of light curve at minimum light level."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Lightness sharpness"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Gradient of light curve at maximum light level."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve mid boost"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Strength of light curve mid-boost."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve mid boost center"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Center of light curve mid-boost."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve mid boost spread"
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msgid "Light curve low gradient"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Spread of light curve mid-boost.\n"
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"Standard deviation of the mid-boost gaussian."
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"Gradient of light curve at minimum light level.\n"
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"Controls the contrast of the lowest light levels."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve high gradient"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Gradient of light curve at maximum light level.\n"
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"Controls the contrast of the highest light levels."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve boost"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Strength of light curve boost.\n"
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"The 3 'boost' parameters define a range of the light\n"
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"curve that is boosted in brightness."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve boost center"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Center of light curve boost range.\n"
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"Where 0.0 is minimum light level, 1.0 is maximum light level."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Light curve boost spread"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Spread of light curve boost range.\n"
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"Controls the width of the range to be boosted.\n"
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"Standard deviation of the light curve boost Gaussian."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -3443,7 +3483,7 @@ msgstr ""
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msgid ""
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"True = 256\n"
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"False = 128\n"
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"Useable to make minimap smoother on slower machines."
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"Usable to make minimap smoother on slower machines."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -3593,19 +3633,17 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Whether FreeType fonts are used, requires FreeType support to be compiled in."
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"Whether FreeType fonts are used, requires FreeType support to be compiled "
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"in.\n"
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"If disabled, bitmap and XML vectors fonts are used instead."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Font path"
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msgid "Font bold by default"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Path to TrueTypeFont or bitmap."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Font size"
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msgid "Font italic by default"
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -3613,7 +3651,9 @@ msgid "Font shadow"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Font shadow offset, if 0 then shadow will not be drawn."
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msgid ""
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"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
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"drawn."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -3621,11 +3661,40 @@ msgid "Font shadow alpha"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Font shadow alpha (opaqueness, between 0 and 255)."
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msgid ""
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"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Monospace font path"
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msgid "Font size"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Font size of the default font in point (pt)."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Regular font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Path to the default font.\n"
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"If “freetype” setting is enabled: Must be a TrueType font.\n"
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"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
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"The fallback font will be used if the font cannot be loaded."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Bold font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Italic font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Bold and italic font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -3633,25 +3702,73 @@ msgid "Monospace font size"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Fallback font"
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msgid "Font size of the monospace font in point (pt)."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "This font will be used for certain languages."
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msgid "Monospace font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Path to the monospace font.\n"
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"If “freetype” setting is enabled: Must be a TrueType font.\n"
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"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
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"This font is used for e.g. the console and profiler screen."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Bold monospace font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Italic monospace font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Bold and italic monospace font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Fallback font size"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Font size of the fallback font in point (pt)."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Fallback font shadow"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Shadow offset (in pixels) of the fallback font. If 0, then shadow will not "
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"be drawn."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Fallback font shadow alpha"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Fallback font path"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Path of the fallback font.\n"
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"If “freetype” setting is enabled: Must be a TrueType font.\n"
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"If “freetype” setting is disabled: Must be a bitmap or XML vectors font.\n"
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"This font will be used for certain languages or if the default font is "
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"unavailable."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Screenshot folder"
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msgstr ""
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@ -3704,14 +3821,36 @@ msgstr ""
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msgid "Sound"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Enables the sound system.\n"
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"If disabled, this completely disables all sounds everywhere and the in-game\n"
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"sound controls will be non-functional.\n"
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"Changing this setting requires a restart."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Volume"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Volume of all sounds.\n"
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"Requires the sound system to be enabled."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Mute sound"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
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"sound system is disabled (enable_sound=false).\n"
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"In-game, you can toggle the mute state with the mute key or by using the\n"
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"pause menu."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Client"
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msgstr ""
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@ -3944,7 +4083,8 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Enable/disable running an IPv6 server.\n"
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"Ignored if bind_address is set."
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"Ignored if bind_address is set.\n"
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"Needs enable_ipv6 to be enabled."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -4367,7 +4507,7 @@ msgid "Liquid fluidity"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Decrease this to increase liquid resistence to movement."
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msgid "Decrease this to increase liquid resistance to movement."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -4376,7 +4516,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Maximum liquid resistence. Controls deceleration when entering liquid at\n"
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"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
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"high speed."
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msgstr ""
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@ -4402,7 +4542,7 @@ msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Handling for deprecated lua api calls:\n"
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"Handling for deprecated Lua API calls:\n"
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"- legacy: (try to) mimic old behaviour (default for release).\n"
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"- log: mimic and log backtrace of deprecated call (default for debug).\n"
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"- error: abort on usage of deprecated call (suggested for mod developers)."
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@ -4773,7 +4913,9 @@ msgid "IPv6"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "IPv6 support."
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msgid ""
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"Enable IPv6 support (for both client and server).\n"
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"Required for IPv6 connections to work at all."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -4952,7 +5094,10 @@ msgid "Cave width"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Controls width of tunnels, a smaller value creates wider tunnels."
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msgid ""
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"Controls width of tunnels, a smaller value creates wider tunnels.\n"
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"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
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"intensive noise calculations."
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msgstr ""
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#: src/settings_translation_file.cpp
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@ -4964,13 +5109,43 @@ msgid "Y of upper limit of large caves."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Lava depth"
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msgid "Small cave minimum number"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid ""
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"Deprecated, define and locate cave liquids using biome definitions instead.\n"
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"Y of upper limit of lava in large caves."
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msgid "Minimum limit of random number of small caves per mapchunk."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Small cave maximum number"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Maximum limit of random number of small caves per mapchunk."
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Large cave minimum number"
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msgstr ""
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#: src/settings_translation_file.cpp
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msgid "Minimum limit of random number of large caves per mapchunk."
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msgstr ""
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||||
#: src/settings_translation_file.cpp
|
||||
msgid "Large cave maximum number"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Maximum limit of random number of large caves per mapchunk."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Large cave proportion flooded"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Proportion of large caves that contain liquid."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
|
@ -5217,49 +5392,6 @@ msgid ""
|
|||
"vertically."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Floatland mountain density"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Controls the density of mountain-type floatlands.\n"
|
||||
"Is a noise offset added to the 'mgv7_np_mountain' noise value."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Floatland mountain height"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Typical maximum height, above and below midpoint, of floatland mountains."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Floatland mountain exponent"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Alters how mountain-type floatlands taper above and below midpoint."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Floatland level"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Y-level of floatland midpoint and lake surface."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Shadow limit"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Y-level to which floatland shadows extend."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Terrain alternative noise"
|
||||
msgstr ""
|
||||
|
@ -5294,24 +5426,6 @@ msgstr ""
|
|||
msgid "Defines large-scale river channel structure."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Floatland base noise"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Defines areas of floatland smooth terrain.\n"
|
||||
"Smooth floatlands occur when noise > 0."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Floatland base height noise"
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Variation of hill height and lake depth on floatland smooth terrain."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Mountain noise"
|
||||
msgstr ""
|
||||
|
@ -5480,7 +5594,7 @@ msgstr ""
|
|||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Map generation attributes specific to Mapgen flat.\n"
|
||||
"Map generation attributes specific to Mapgen Flat.\n"
|
||||
"Occasional lakes and hills can be added to the flat world."
|
||||
msgstr ""
|
||||
|
||||
|
@ -5548,7 +5662,7 @@ msgstr ""
|
|||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Map generation attributes specific to Mapgen flat.\n"
|
||||
"Map generation attributes specific to Mapgen Fractal.\n"
|
||||
"'terrain' enables the generation of non-fractal terrain:\n"
|
||||
"ocean, islands and underground."
|
||||
msgstr ""
|
||||
|
@ -5560,24 +5674,24 @@ msgstr ""
|
|||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
"Selects one of 18 fractal types.\n"
|
||||
"1 = 4D \"Roundy\" mandelbrot set.\n"
|
||||
"2 = 4D \"Roundy\" julia set.\n"
|
||||
"3 = 4D \"Squarry\" mandelbrot set.\n"
|
||||
"4 = 4D \"Squarry\" julia set.\n"
|
||||
"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
|
||||
"6 = 4D \"Mandy Cousin\" julia set.\n"
|
||||
"7 = 4D \"Variation\" mandelbrot set.\n"
|
||||
"8 = 4D \"Variation\" julia set.\n"
|
||||
"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
|
||||
"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
|
||||
"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
|
||||
"12 = 3D \"Christmas Tree\" julia set.\n"
|
||||
"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
|
||||
"14 = 3D \"Mandelbulb\" julia set.\n"
|
||||
"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
|
||||
"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
|
||||
"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
|
||||
"18 = 4D \"Mandelbulb\" julia set."
|
||||
"1 = 4D \"Roundy\" Mandelbrot set.\n"
|
||||
"2 = 4D \"Roundy\" Julia set.\n"
|
||||
"3 = 4D \"Squarry\" Mandelbrot set.\n"
|
||||
"4 = 4D \"Squarry\" Julia set.\n"
|
||||
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
|
||||
"6 = 4D \"Mandy Cousin\" Julia set.\n"
|
||||
"7 = 4D \"Variation\" Mandelbrot set.\n"
|
||||
"8 = 4D \"Variation\" Julia set.\n"
|
||||
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
|
||||
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
|
||||
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
|
||||
"12 = 3D \"Christmas Tree\" Julia set.\n"
|
||||
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
|
||||
"14 = 3D \"Mandelbulb\" Julia set.\n"
|
||||
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
|
||||
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
|
||||
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
|
||||
"18 = 4D \"Mandelbulb\" Julia set."
|
||||
msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
|
@ -5609,7 +5723,7 @@ msgid ""
|
|||
"Can be used to move a desired point to (0, 0) to create a\n"
|
||||
"suitable spawn point, or to allow 'zooming in' on a desired\n"
|
||||
"point by increasing 'scale'.\n"
|
||||
"The default is tuned for a suitable spawn point for mandelbrot\n"
|
||||
"The default is tuned for a suitable spawn point for Mandelbrot\n"
|
||||
"sets with default parameters, it may need altering in other\n"
|
||||
"situations.\n"
|
||||
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue