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Improve inventory callbacks a bit

This commit is contained in:
Perttu Ahola 2012-07-25 14:35:59 +03:00
parent 0a18dda158
commit 983e45ae92
6 changed files with 65 additions and 46 deletions

View file

@ -1223,7 +1223,7 @@ minetest.register_node("default:chest_locked", {
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, count, player)
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
@ -1232,7 +1232,7 @@ minetest.register_node("default:chest_locked", {
minetest.pos_to_string(pos))
return 0
end
return count
return stack:get_count()
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
@ -1242,7 +1242,7 @@ minetest.register_node("default:chest_locked", {
minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, count, player)
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end,

View file

@ -534,7 +534,7 @@ local inv = minetest.create_detached_inventory("test_inventory", {
experimental.print_to_everything("allow put asked")
return 1 -- Allow only 1
end,
allow_take = function(inv, listname, index, count, player)
allow_take = function(inv, listname, index, stack, player)
experimental.print_to_everything("allow take asked")
return 4 -- Allow 4 at max
end,
@ -544,7 +544,7 @@ local inv = minetest.create_detached_inventory("test_inventory", {
on_put = function(inv, listname, index, stack, player)
experimental.print_to_everything(player:get_player_name().." put items")
end,
on_take = function(inv, listname, index, count, player)
on_take = function(inv, listname, index, stack, player)
experimental.print_to_everything(player:get_player_name().." took items")
end,
})