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fix memory leaks introduced by invalid gettext usage
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parent
cd27c8ef5d
commit
98182f6097
14 changed files with 344 additions and 146 deletions
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@ -119,8 +119,10 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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wchar_t* text = wgettext("Continue");
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Environment->addButton(rect, this, 256,
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wgettext("Continue"));
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text);
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delete[] text;
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}
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btn_y += btn_height + btn_gap;
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if(!m_simple_singleplayer_mode)
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@ -128,48 +130,58 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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wchar_t* text = wgettext("Change Password");
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Environment->addButton(rect, this, 261,
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wgettext("Change Password"));
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text);
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delete[] text;
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}
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btn_y += btn_height + btn_gap;
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}
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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wchar_t* text = wgettext("Sound Volume");
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Environment->addButton(rect, this, 262,
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wgettext("Sound Volume"));
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text);
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delete[] text;
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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wchar_t* text = wgettext("Exit to Menu");
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Environment->addButton(rect, this, 260,
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wgettext("Exit to Menu"));
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text);
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delete[] text;
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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wchar_t* text = wgettext("Exit to OS");
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Environment->addButton(rect, this, 257,
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wgettext("Exit to OS"));
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text);
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delete[] text;
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}
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{
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core::rect<s32> rect(0, 0, 180, 240);
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rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
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Environment->addStaticText(chartowchar_t(gettext(
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"Default Controls:\n"
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"- WASD: Walk\n"
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"- Mouse left: dig/hit\n"
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"- Mouse right: place/use\n"
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"- Mouse wheel: select item\n"
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"- 0...9: select item\n"
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"- Shift: sneak\n"
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"- R: Toggle viewing all loaded chunks\n"
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"- I: Inventory menu\n"
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"- ESC: This menu\n"
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"- T: Chat\n"
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)), rect, false, true, this, 258);
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wchar_t* text = wgettext("Default Controls:\n"
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"- WASD: Walk\n"
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"- Mouse left: dig/hit\n"
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"- Mouse right: place/use\n"
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"- Mouse wheel: select item\n"
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"- 0...9: select item\n"
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"- Shift: sneak\n"
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"- R: Toggle viewing all loaded chunks\n"
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"- I: Inventory menu\n"
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"- ESC: This menu\n"
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"- T: Chat\n"
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);
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Environment->addStaticText(text, rect, false, true, this, 258);
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delete[] text;
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}
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{
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core::rect<s32> rect(0, 0, 180, 220);
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