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Add flag string settings, flat map option
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f148ae58c3
commit
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9 changed files with 118 additions and 32 deletions
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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "../sha1.h"
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#include "../base64.h"
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#include "../porting.h"
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// Get an sha-1 hash of the player's name combined with
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// the password entered. That's what the server uses as
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@ -48,6 +49,45 @@ size_t curl_write_data(char *ptr, size_t size, size_t nmemb, void *userdata) {
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return count;
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}
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u32 readFlagString(std::string str, FlagDesc *flagdesc) {
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u32 result = 0;
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char *s = &str[0];
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char *flagstr, *strpos = NULL;
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while ((flagstr = strtok_r(s, ",", &strpos))) {
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s = NULL;
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while (*flagstr == ' ' || *flagstr == '\t')
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flagstr++;
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for (int i = 0; flagdesc[i].name; i++) {
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if (!strcasecmp(flagstr, flagdesc[i].name)) {
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result |= flagdesc[i].flag;
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break;
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}
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}
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}
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return result;
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}
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std::string writeFlagString(u32 flags, FlagDesc *flagdesc) {
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std::string result;
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for (int i = 0; flagdesc[i].name; i++) {
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if (flags & flagdesc[i].flag) {
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result += flagdesc[i].name;
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result += ", ";
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}
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}
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size_t len = result.length();
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if (len >= 2)
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result.erase(len - 2, 2);
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return result;
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}
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char *mystrtok_r(char *s, const char *sep, char **lasts) {
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char *t;
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