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https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Use warningstream for log messages with WARNING
Remove DTIME macro and its uses, too
This commit is contained in:
parent
2139d7d45f
commit
96cc5b34fe
26 changed files with 92 additions and 94 deletions
40
src/map.cpp
40
src/map.cpp
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@ -673,7 +673,7 @@ void Map::updateLighting(enum LightBank bank,
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{
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INodeDefManager *nodemgr = m_gamedef->ndef();
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/*m_dout<<DTIME<<"Map::updateLighting(): "
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/*m_dout<<"Map::updateLighting(): "
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<<a_blocks.size()<<" blocks."<<std::endl;*/
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//TimeTaker timer("updateLighting");
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@ -928,7 +928,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
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INodeDefManager *ndef = m_gamedef->ndef();
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/*PrintInfo(m_dout);
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m_dout<<DTIME<<"Map::addNodeAndUpdate(): p=("
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m_dout<<"Map::addNodeAndUpdate(): p=("
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<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
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/*
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@ -1028,7 +1028,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
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{
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s16 y = p.Y - 1;
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for(;; y--){
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//m_dout<<DTIME<<"y="<<y<<std::endl;
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//m_dout<<"y="<<y<<std::endl;
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v3s16 n2pos(p.X, y, p.Z);
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MapNode n2;
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@ -1115,7 +1115,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
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INodeDefManager *ndef = m_gamedef->ndef();
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/*PrintInfo(m_dout);
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m_dout<<DTIME<<"Map::removeNodeAndUpdate(): p=("
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m_dout<<"Map::removeNodeAndUpdate(): p=("
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<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
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bool node_under_sunlight = true;
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@ -1197,14 +1197,14 @@ void Map::removeNodeAndUpdate(v3s16 p,
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if(node_under_sunlight)
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{
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s16 ybottom = propagateSunlight(p, modified_blocks);
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/*m_dout<<DTIME<<"Node was under sunlight. "
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/*m_dout<<"Node was under sunlight. "
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"Propagating sunlight";
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m_dout<<DTIME<<" -> ybottom="<<ybottom<<std::endl;*/
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m_dout<<" -> ybottom="<<ybottom<<std::endl;*/
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s16 y = p.Y;
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for(; y >= ybottom; y--)
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{
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v3s16 p2(p.X, y, p.Z);
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/*m_dout<<DTIME<<"lighting neighbors of node ("
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/*m_dout<<"lighting neighbors of node ("
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<<p2.X<<","<<p2.Y<<","<<p2.Z<<")"
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<<std::endl;*/
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lightNeighbors(LIGHTBANK_DAY, p2, modified_blocks);
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@ -2018,7 +2018,7 @@ NodeMetadata *Map::getNodeMetadata(v3s16 p)
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block = emergeBlock(blockpos, false);
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}
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if(!block){
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infostream<<"WARNING: Map::getNodeMetadata(): Block not found"
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warningstream<<"Map::getNodeMetadata(): Block not found"
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<<std::endl;
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return NULL;
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}
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@ -2037,7 +2037,7 @@ bool Map::setNodeMetadata(v3s16 p, NodeMetadata *meta)
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block = emergeBlock(blockpos, false);
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}
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if(!block){
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infostream<<"WARNING: Map::setNodeMetadata(): Block not found"
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warningstream<<"Map::setNodeMetadata(): Block not found"
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<<std::endl;
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return false;
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}
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@ -2052,7 +2052,7 @@ void Map::removeNodeMetadata(v3s16 p)
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MapBlock *block = getBlockNoCreateNoEx(blockpos);
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if(block == NULL)
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{
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infostream<<"WARNING: Map::removeNodeMetadata(): Block not found"
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warningstream<<"Map::removeNodeMetadata(): Block not found"
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<<std::endl;
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return;
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}
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@ -2070,7 +2070,7 @@ NodeTimer Map::getNodeTimer(v3s16 p)
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block = emergeBlock(blockpos, false);
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}
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if(!block){
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infostream<<"WARNING: Map::getNodeTimer(): Block not found"
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warningstream<<"Map::getNodeTimer(): Block not found"
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<<std::endl;
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return NodeTimer();
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}
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@ -2089,7 +2089,7 @@ void Map::setNodeTimer(v3s16 p, NodeTimer t)
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block = emergeBlock(blockpos, false);
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}
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if(!block){
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infostream<<"WARNING: Map::setNodeTimer(): Block not found"
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warningstream<<"Map::setNodeTimer(): Block not found"
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<<std::endl;
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return;
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}
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@ -2103,7 +2103,7 @@ void Map::removeNodeTimer(v3s16 p)
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MapBlock *block = getBlockNoCreateNoEx(blockpos);
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if(block == NULL)
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{
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infostream<<"WARNING: Map::removeNodeTimer(): Block not found"
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warningstream<<"Map::removeNodeTimer(): Block not found"
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<<std::endl;
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return;
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}
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@ -2164,7 +2164,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
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<<" Using default settings."<<std::endl;
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}
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catch(FileNotGoodException &e){
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infostream<<"WARNING: Could not load map metadata"
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warningstream<<"Could not load map metadata"
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//<<" Disabling chunk-based generator."
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<<std::endl;
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//m_chunksize = 0;
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@ -2188,10 +2188,10 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
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}
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catch(std::exception &e)
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{
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infostream<<"WARNING: ServerMap: Failed to load map from "<<savedir
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warningstream<<"ServerMap: Failed to load map from "<<savedir
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<<", exception: "<<e.what()<<std::endl;
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infostream<<"Please remove the map or fix it."<<std::endl;
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infostream<<"WARNING: Map saving will be disabled."<<std::endl;
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warningstream<<"Map saving will be disabled."<<std::endl;
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}
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infostream<<"Initializing new map."<<std::endl;
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@ -2798,7 +2798,7 @@ void ServerMap::createDirs(std::string path)
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{
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if(fs::CreateAllDirs(path) == false)
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{
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m_dout<<DTIME<<"ServerMap: Failed to create directory "
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m_dout<<"ServerMap: Failed to create directory "
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<<"\""<<path<<"\""<<std::endl;
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throw BaseException("ServerMap failed to create directory");
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}
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@ -2882,7 +2882,7 @@ void ServerMap::save(ModifiedState save_level)
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{
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DSTACK(__FUNCTION_NAME);
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if(m_map_saving_enabled == false) {
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infostream<<"WARNING: Not saving map, saving disabled."<<std::endl;
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warningstream<<"Not saving map, saving disabled."<<std::endl;
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return;
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}
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@ -3256,7 +3256,7 @@ bool ServerMap::saveBlock(MapBlock *block, Database *db)
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// Dummy blocks are not written
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if (block->isDummy()) {
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errorstream << "WARNING: saveBlock: Not writing dummy block "
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warningstream << "saveBlock: Not writing dummy block "
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<< PP(p3d) << std::endl;
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return true;
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}
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@ -3346,7 +3346,7 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
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}
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catch(SerializationError &e)
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{
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infostream<<"WARNING: Invalid block data on disk "
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warningstream<<"Invalid block data on disk "
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<<"fullpath="<<fullpath
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<<" (SerializationError). "
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<<"what()="<<e.what()
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