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Use warningstream for log messages with WARNING

Remove DTIME macro and its uses, too
This commit is contained in:
ShadowNinja 2015-10-14 01:26:03 -04:00 committed by kwolekr
parent 2139d7d45f
commit 96cc5b34fe
26 changed files with 92 additions and 94 deletions

View file

@ -209,7 +209,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
Calculate new velocity
*/
if( dtime > 0.5 ) {
infostream<<"collisionMoveSimple: WARNING: maximum step interval exceeded, lost movement details!"<<std::endl;
warningstream<<"collisionMoveSimple: maximum step interval exceeded, lost movement details!"<<std::endl;
dtime = 0.5;
}
speed_f += accel_f * dtime;
@ -388,7 +388,7 @@ collisionMoveResult collisionMoveSimple(Environment *env, IGameDef *gamedef,
loopcount++;
if(loopcount >= 100)
{
infostream<<"collisionMoveSimple: WARNING: Loop count exceeded, aborting to avoid infiniite loop"<<std::endl;
warningstream<<"collisionMoveSimple: Loop count exceeded, aborting to avoid infiniite loop"<<std::endl;
dtime = 0;
break;
}