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All textures are are now searched first from the directory specified by the texture_path setting.
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12 changed files with 108 additions and 190 deletions
18
src/tile.h
18
src/tile.h
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@ -1,6 +1,6 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -25,6 +25,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "utility.h"
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#include <string>
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/*
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tile.{h,cpp}: Texture handling stuff.
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*/
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/*
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Gets the path to a texture by first checking if the texture exists
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in texture_path and if not, using the data path.
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Checks all supported extensions by replacing the original extension.
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If not found, returns "".
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Utilizes a thread-safe cache.
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*/
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std::string getTexturePath(const std::string &filename);
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/*
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Specifies a texture in an atlas.
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