mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-01 17:38:41 +00:00
All textures are are now searched first from the directory specified by the texture_path setting.
This commit is contained in:
parent
a8acf3c391
commit
969fbb189d
12 changed files with 108 additions and 190 deletions
|
@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#define MINERAL_HEADER
|
||||
|
||||
#include "inventory.h"
|
||||
#include "texture.h"
|
||||
#include "tile.h"
|
||||
|
||||
/*
|
||||
Minerals
|
||||
|
@ -39,7 +39,6 @@ void init_mineral();
|
|||
|
||||
#define MINERAL_COUNT 3
|
||||
|
||||
//textureid_t mineral_block_texture(u8 mineral);
|
||||
std::string mineral_block_texture(u8 mineral);
|
||||
|
||||
inline CraftItem * getDiggedMineralItem(u8 mineral)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue