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* Few code updates

* Do not show average RTT before timing out

* Fix unwanted integer division in RTTStatistics

* Fix float format, prettier jitter calculation

* Use +=, 0.1f -> 100.0f for stronger average updates
This commit is contained in:
you 2018-06-23 09:16:01 +02:00 committed by Loïc Blot
parent 07b1743d3d
commit 968ce9af59
5 changed files with 34 additions and 39 deletions

View file

@ -1167,19 +1167,16 @@ SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Control(Channel *chan
// a overflow is quite unlikely but as it'd result in major
// rtt miscalculation we handle it here
float rtt;
if (current_time > p.absolute_send_time) {
float rtt = (current_time - p.absolute_send_time) / 1000.0;
// Let peer calculate stuff according to it
// (avg_rtt and resend_timeout)
dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
rtt = (current_time - p.absolute_send_time) / 1000.0f;
} else if (p.totaltime > 0) {
float rtt = p.totaltime;
// Let peer calculate stuff according to it
// (avg_rtt and resend_timeout)
dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
rtt = p.totaltime;
}
// Let peer calculate stuff according to it
// (avg_rtt and resend_timeout)
dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
}
// put bytes for max bandwidth calculation
channel->UpdateBytesSent(p.data.getSize(), 1);