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Optimize lighting calculation (#12797)

This commit is contained in:
Jude Melton-Houghton 2022-10-09 10:50:26 -04:00 committed by GitHub
parent 440d966b93
commit 9676364c1f
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18 changed files with 188 additions and 220 deletions

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@ -110,7 +110,7 @@ void VoxelManipulator::print(std::ostream &o, const NodeDefManager *ndef,
c = 'X';
else
{
u8 light = n.getLight(LIGHTBANK_DAY, ndef);
u8 light = n.getLight(LIGHTBANK_DAY, ndef->getLightingFlags(n));
if(light < 10)
c = '0' + light;
else