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ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for ServerEnv itself

This commit is contained in:
Loic Blot 2018-03-16 08:52:42 +01:00
parent 858c95630f
commit 95ce5583a9
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GPG key ID: EFAA458E8C153987
3 changed files with 19 additions and 10 deletions

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@ -232,9 +232,6 @@ public:
*/
void saveMeta();
void loadMeta();
// to be called instead of loadMeta if
// env_meta.txt doesn't exist (e.g. new world)
void loadDefaultMeta();
u32 addParticleSpawner(float exptime);
u32 addParticleSpawner(float exptime, u16 attached_id);
@ -371,6 +368,11 @@ public:
const Settings &cmd_args);
private:
/**
* called if env_meta.txt doesn't exist (e.g. new world)
*/
void loadDefaultMeta();
static PlayerDatabase *openPlayerDatabase(const std::string &name,
const std::string &savedir, const Settings &conf);
/*