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Add support for glObjectLabel to aid debugging

This commit is contained in:
sfan5 2024-12-29 19:24:33 +01:00
parent d2004d32f6
commit 9554e3d43a
9 changed files with 56 additions and 12 deletions

View file

@ -137,6 +137,9 @@ public:
Images.clear();
}
if (!name.empty())
Driver->irrGlObjectLabel(GL_TEXTURE, TextureName, name.c_str());
Driver->getCacheHandler()->getTextureCache().set(0, prevTexture);
TEST_GL_ERROR(Driver);
@ -247,6 +250,9 @@ public:
break;
}
if (!name.empty())
Driver->irrGlObjectLabel(GL_TEXTURE, TextureName, name.c_str());
Driver->getCacheHandler()->getTextureCache().set(0, prevTexture);
if (TEST_GL_ERROR(Driver)) {
char msg[256];