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Fix rotation of attached particlespawner

Co-authored-by: ANAND <ClobberXD@gmail.com>
This commit is contained in:
Pedro Gimeno 2019-08-09 14:21:17 +05:30 committed by SmallJoker
parent 049256573b
commit 9543b84970
5 changed files with 44 additions and 41 deletions

View file

@ -154,12 +154,9 @@ public:
virtual bool getSelectionBox(aabb3f *toset) const;
v3f getPosition();
const v3f getPosition() const;
inline const v3f &getRotation()
{
return m_rotation;
}
inline const v3f &getRotation() const { return m_rotation; }
const bool isImmortal();
@ -180,6 +177,12 @@ public:
return m_matrixnode->getRelativeTransformationMatrix();
}
inline const core::matrix4 &getAbsolutePosRotMatrix() const
{
assert(m_matrixnode);
return m_matrixnode->getAbsoluteTransformation();
}
inline f32 getStepHeight() const
{
return m_prop.stepheight;