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Fix rotation of attached particlespawner

Co-authored-by: ANAND <ClobberXD@gmail.com>
This commit is contained in:
Pedro Gimeno 2019-08-09 14:21:17 +05:30 committed by SmallJoker
parent 049256573b
commit 9543b84970
5 changed files with 44 additions and 41 deletions

View file

@ -48,8 +48,7 @@ public:
virtual bool getCollisionBox(aabb3f *toset) const { return false; }
virtual bool getSelectionBox(aabb3f *toset) const { return false; }
virtual bool collideWithObjects() const { return false; }
virtual v3f getPosition(){ return v3f(0,0,0); }
virtual float getYaw() const { return 0; }
virtual const v3f getPosition() const { return v3f(0.0f); }
virtual scene::ISceneNode *getSceneNode() { return NULL; }
virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() { return NULL; }
virtual bool isLocalPlayer() const {return false;}