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https://github.com/luanti-org/luanti.git
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Move globals from main.cpp to more sane locations
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
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113bdd3ec0
commit
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72 changed files with 120 additions and 194 deletions
53
src/main.cpp
53
src/main.cpp
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@ -29,7 +29,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlicht.h" // createDevice
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#include "main.h"
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#include "mainmenumanager.h"
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#include "irrlichttypes_extrabloated.h"
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#include "debug.h"
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@ -59,38 +58,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "touchscreengui.h"
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#endif
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/*
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Settings.
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These are loaded from the config file.
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*/
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static Settings main_settings;
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Settings *g_settings = &main_settings;
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std::string g_settings_path;
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// Global profiler
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Profiler main_profiler;
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Profiler *g_profiler = &main_profiler;
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// Menu clouds are created later
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Clouds *g_menuclouds = 0;
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irr::scene::ISceneManager *g_menucloudsmgr = 0;
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/*
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Debug streams
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*/
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// Connection
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std::ostream *dout_con_ptr = &dummyout;
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std::ostream *derr_con_ptr = &verbosestream;
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// Server
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std::ostream *dout_server_ptr = &infostream;
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std::ostream *derr_server_ptr = &errorstream;
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// Client
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std::ostream *dout_client_ptr = &infostream;
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std::ostream *derr_client_ptr = &errorstream;
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#define DEBUGFILE "debug.txt"
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#define DEFAULT_SERVER_PORT 30000
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@ -137,26 +104,6 @@ static bool migrate_database(const GameParams &game_params, const Settings &cmd_
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/**********************************************************************/
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#ifndef SERVER
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/*
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Random stuff
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*/
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/* mainmenumanager.h */
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gui::IGUIEnvironment* guienv = NULL;
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gui::IGUIStaticText *guiroot = NULL;
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MainMenuManager g_menumgr;
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bool noMenuActive()
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{
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return (g_menumgr.menuCount() == 0);
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}
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// Passed to menus to allow disconnecting and exiting
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MainGameCallback *g_gamecallback = NULL;
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#endif
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/*
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gettime.h implementation
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*/
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