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(se)SerializeString: Include max length in the name
This commit clarifies the maximal length of the serialized strings. It will avoid accidental use of serializeString() when a larger string can be expected. Removes unused Wide String serialization functions
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parent
ca5c2dbefa
commit
947466ab28
23 changed files with 168 additions and 223 deletions
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@ -497,7 +497,7 @@ void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
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if (!is.good())
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break;
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std::string message = deSerializeString(is);
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std::string message = deSerializeString16(is);
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// Pass on to the environment
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m_env.processActiveObjectMessage(id, message);
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@ -994,7 +994,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
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p.minsize = readF32(is);
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p.maxsize = readF32(is);
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p.collisiondetection = readU8(is);
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p.texture = deSerializeLongString(is);
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p.texture = deSerializeString32(is);
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server_id = readU32(is);
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@ -1207,11 +1207,11 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
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SkyboxParams skybox;
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skybox.bgcolor = video::SColor(readARGB8(is));
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skybox.type = std::string(deSerializeString(is));
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skybox.type = std::string(deSerializeString16(is));
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u16 count = readU16(is);
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for (size_t i = 0; i < count; i++)
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skybox.textures.emplace_back(deSerializeString(is));
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skybox.textures.emplace_back(deSerializeString16(is));
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skybox.clouds = true;
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try {
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