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Clean up and tweak build system
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
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284fefb0c3
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50 changed files with 749 additions and 1068 deletions
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@ -519,20 +519,22 @@ void *EmergeThread::Thread()
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}
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catch (VersionMismatchException &e) {
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std::ostringstream err;
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err << "World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
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err << "----"<<std::endl;
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err << "\""<<e.what()<<"\""<<std::endl;
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err << "See debug.txt."<<std::endl;
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err << "World probably saved by a newer version of Minetest."<<std::endl;
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err << "World data version mismatch in MapBlock " << PP(last_tried_pos) << std::endl
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<< "----" << std::endl
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<< "\"" << e.what() << "\"" << std::endl
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<< "See debug.txt." << std::endl
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<< "World probably saved by a newer version of " PROJECT_NAME "."
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<< std::endl;
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m_server->setAsyncFatalError(err.str());
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}
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catch (SerializationError &e) {
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std::ostringstream err;
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err << "Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
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err << "----"<<std::endl;
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err << "\""<<e.what()<<"\""<<std::endl;
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err << "See debug.txt."<<std::endl;
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err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
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err << "Invalid data in MapBlock " << PP(last_tried_pos) << std::endl
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<< "----" << std::endl
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<< "\"" << e.what() << "\"" << std::endl
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<< "See debug.txt." << std::endl
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<< "You can ignore this using [ignore_world_load_errors = true]."
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<< std::endl;
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m_server->setAsyncFatalError(err.str());
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}
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