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Clean up and tweak build system

* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
This commit is contained in:
ShadowNinja 2015-02-27 18:05:29 -05:00
parent 284fefb0c3
commit 93fcab952b
50 changed files with 749 additions and 1068 deletions

View file

@ -94,7 +94,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
return false;
}
porting::setXorgClassHint(video_driver->getExposedVideoData(), "Minetest");
porting::setXorgClassHint(video_driver->getExposedVideoData(), PROJECT_NAME);
/*
This changes the minimum allowed number of vertices in a VBO.
@ -170,7 +170,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
{
// Set the window caption
const wchar_t *text = wgettext("Main Menu");
device->setWindowCaption((std::wstring(L"Minetest [") + text + L"]").c_str());
device->setWindowCaption((narrow_to_wide(PROJECT_NAME) + L" [" + text + L"]").c_str());
delete[] text;
try { // This is used for catching disconnects