mirror of
https://github.com/luanti-org/luanti.git
synced 2025-09-15 18:57:08 +00:00
Clean up and tweak build system
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
This commit is contained in:
parent
284fefb0c3
commit
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50 changed files with 749 additions and 1068 deletions
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@ -1,69 +1,62 @@
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cmake_minimum_required(VERSION 2.6)
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if(${CMAKE_VERSION} STREQUAL "2.8.2")
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# bug http://vtk.org/Bug/view.php?id=11020
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message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
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endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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# Bug http://vtk.org/Bug/view.php?id=11020
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message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
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endif()
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# This can be read from ${PROJECT_NAME} after project() is called
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project(minetest)
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project(Minetest)
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string(TOLOWER ${PROJECT_NAME} PROJECT_NAME_LOWER)
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 4)
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set(VERSION_PATCH 12)
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set(VERSION_PATCH_ORIG ${VERSION_PATCH})
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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if(VERSION_EXTRA)
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set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
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set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
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else()
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# Comment the following line during release
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set(VERSION_PATCH ${VERSION_PATCH}-dev)
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set(VERSION_STRING "${VERSION_STRING}-dev")
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endif()
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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message(STATUS "*** Will build version ${VERSION_STRING} ***")
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# Configuration options
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set(DEFAULT_RUN_IN_PLACE FALSE)
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if(WIN32)
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set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
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else()
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set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
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set(DEFAULT_RUN_IN_PLACE TRUE)
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endif()
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set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
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"Run directly in source directory structure")
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# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
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if(RUN_IN_PLACE)
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set(RUN_IN_PLACE 1)
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else()
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set(RUN_IN_PLACE 0)
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endif()
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set(BUILD_CLIENT 1 CACHE BOOL "Build client")
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if(WIN32 OR APPLE)
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set(BUILD_SERVER 0 CACHE BOOL "Build server")
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else()
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set(BUILD_SERVER 1 CACHE BOOL "Build server")
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endif()
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set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
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set(BUILD_SERVER FALSE CACHE BOOL "Build server")
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set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
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set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
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if(NOT CMAKE_BUILD_TYPE)
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# Default to release
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
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endif()
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# Included stuff
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
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# This is done here so that relative search paths are more reasnable
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find_package(Irrlicht)
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#
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# Installation
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#
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if(WIN32)
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set(SHAREDIR ".")
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set(EXAMPLE_CONF_DIR ".")
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set(LOCALEDIR "locale")
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elseif(APPLE)
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set(BUNDLE_NAME ${PROJECT_NAME}.app)
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set(BUNDLE_NAME ${PROJECT_NAME_LOWER}.app)
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set(BUNDLE_PATH "${BUNDLE_NAME}")
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set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
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set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
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set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
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set(DOCDIR "${SHAREDIR}/${PROJECT_NAME_LOWER}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(LOCALEDIR "${SHAREDIR}/locale")
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elseif(UNIX) # Linux, BSD etc
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set(ICONDIR "unix/icons")
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set(LOCALEDIR "locale")
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else()
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME_LOWER}")
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set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME_LOWER}")
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set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
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set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
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set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
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set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
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set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME_LOWER}/locale")
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endif()
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endif()
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set(SHAREDIR "${CUSTOM_SHAREDIR}")
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message(STATUS "Using SHAREDIR=${SHAREDIR}")
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endif()
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set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
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if(NOT CUSTOM_BINDIR STREQUAL "")
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set(BINDIR "${CUSTOM_BINDIR}")
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message(STATUS "Using BINDIR=${BINDIR}")
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endif()
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set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
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if(NOT CUSTOM_DOCDIR STREQUAL "")
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set(DOCDIR "${CUSTOM_DOCDIR}")
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message(STATUS "Using DOCDIR=${DOCDIR}")
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endif()
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set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
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if(NOT CUSTOM_MANDIR STREQUAL "")
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set(MANDIR "${CUSTOM_MANDIR}")
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message(STATUS "Using MANDIR=${MANDIR}")
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endif()
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set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
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if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
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set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
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message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
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endif()
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set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
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if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
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set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
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message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
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endif()
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set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
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if(NOT CUSTOM_ICONDIR STREQUAL "")
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set(ICONDIR "${CUSTOM_ICONDIR}")
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message(STATUS "Using ICONDIR=${ICONDIR}")
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endif()
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set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
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if(NOT CUSTOM_LOCALEDIR STREQUAL "")
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set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
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message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
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install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
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endif()
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#
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# Subdirectories
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# Be sure to add all relevant definitions above this
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#
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add_subdirectory(src)
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# CPack
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
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if(WIN32)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
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else(CMAKE_SIZEOF_VOID_P EQUAL 8)
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
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endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
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endif()
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set(CPACK_GENERATOR ZIP)
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elseif(APPLE)
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include(CPack)
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# Add a target to generate API documentation with Doxygen
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find_package(Doxygen)
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if(DOXYGEN_FOUND)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
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${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
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add_custom_target(doc
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${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
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COMMENT "Generating API documentation with Doxygen" VERBATIM
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)
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endif(DOXYGEN_FOUND)
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endif()
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