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Implement override.txt support for special tiles (#10140)

Add override targets for all special_tiles entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes.

The targets are named special1 through special6, covering the the current length of the special_tiles array.
This commit is contained in:
Hugues Ross 2020-08-04 14:12:47 -04:00 committed by GitHub
parent d22fd6fc34
commit 93ecc589bc
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 84 additions and 16 deletions

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@ -23,8 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <vector>
typedef u16 override_t;
//! Bitmask enum specifying what a texture override should apply to
enum class OverrideTarget : u8
enum class OverrideTarget : override_t
{
INVALID = 0,
TOP = 1 << 0,
@ -35,23 +37,33 @@ enum class OverrideTarget : u8
BACK = 1 << 5,
INVENTORY = 1 << 6,
WIELD = 1 << 7,
SPECIAL_1 = 1 << 8,
SPECIAL_2 = 1 << 9,
SPECIAL_3 = 1 << 10,
SPECIAL_4 = 1 << 11,
SPECIAL_5 = 1 << 12,
SPECIAL_6 = 1 << 13,
// clang-format off
SIDES = LEFT | RIGHT | FRONT | BACK,
ALL_FACES = TOP | BOTTOM | SIDES,
ALL_SPECIAL = SPECIAL_1 | SPECIAL_2 | SPECIAL_3 | SPECIAL_4 | SPECIAL_5 | SPECIAL_6,
NODE_TARGETS = ALL_FACES | ALL_SPECIAL,
ITEM_TARGETS = INVENTORY | WIELD,
// clang-format on
};
struct TextureOverride
{
std::string id;
std::string texture;
u8 target;
override_t target;
// Helper function for checking if an OverrideTarget is found in
// a TextureOverride without casting
inline bool hasTarget(OverrideTarget overrideTarget) const
{
return (target & static_cast<u8>(overrideTarget)) != 0;
return (target & static_cast<override_t>(overrideTarget)) != 0;
}
};