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ObjectRef: Add add_velocity() (#3208)

Allow changing the velocity of objects relatively to their current velocity
This commit is contained in:
you 2018-03-31 14:48:38 +02:00 committed by SmallJoker
parent 0a8ca59891
commit 93eb0794d6
5 changed files with 27 additions and 1 deletions

View file

@ -161,6 +161,9 @@ private:
// set_velocity(self, {x=num, y=num, z=num})
static int l_set_velocity(lua_State *L);
// add_velocity(self, {x=num, y=num, z=num})
static int l_add_velocity(lua_State *L);
// get_velocity(self)
static int l_get_velocity(lua_State *L);