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Client-side autojump. Remove Android-only stepheight autojump (#7228)

Works by detecting a collision while moving forward and then
simulating a jump. If the simulated jump is more successful,
an artificial jump key press is injected in the client.

Includes setting and key change GUI element for enabling and
disabling this feature.
This commit is contained in:
Ben Deutsch 2018-11-22 22:47:15 +01:00 committed by Paramat
parent 1c91cb8f8f
commit 93bccb3490
12 changed files with 149 additions and 18 deletions

View file

@ -92,10 +92,11 @@ struct PlayerSettings
bool always_fly_fast = false;
bool aux1_descends = false;
bool noclip = false;
bool autojump = false;
const std::string setting_names[6] = {
const std::string setting_names[7] = {
"free_move", "fast_move", "continuous_forward", "always_fly_fast",
"aux1_descends", "noclip"
"aux1_descends", "noclip", "autojump"
};
void readGlobalSettings();
};