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Clean up Strfnd

Changes:
  * Fix indentation.
  * Pass strings by const reference.
  * Merge Strfnd and WStrfnd into one class instead of copying them.
  * Remove trailing spaces.
  * Fix variable names.
  * Move to util.
  * Other miscellaneous style fixes.
This commit is contained in:
ShadowNinja 2016-03-19 12:08:24 -04:00
parent eb7db21d50
commit 93887043d9
14 changed files with 103 additions and 198 deletions

View file

@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mesh.h"
#include "log.h"
#include "gamedef.h"
#include "strfnd.h"
#include "util/strfnd.h"
#include "util/string.h" // for parseColorString()
#include "imagefilters.h"
#include "guiscalingfilter.h"
@ -1242,7 +1242,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
baseimg->fill(video::SColor(0,0,0,0));
}
while (sf.atend() == false) {
while (sf.at_end() == false) {
u32 x = stoi(sf.next(","));
u32 y = stoi(sf.next("="));
std::string filename = sf.next(":");