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Use single box for halo mesh

This commit is contained in:
RealBadAngel 2016-02-11 04:57:01 +01:00 committed by Kahrl
parent c1044b9a4a
commit 9357294cfc
4 changed files with 30 additions and 25 deletions

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@ -86,9 +86,10 @@ scene::IMesh* cloneMesh(scene::IMesh *src_mesh);
Convert nodeboxes to mesh.
boxes - set of nodeboxes to be converted into cuboids
uv_coords[24] - table of texture uv coords for each cuboid face
expand - factor by which cuboids will be resized
*/
scene::IMesh* convertNodeboxesToMesh(const std::vector<aabb3f> &boxes,
const f32 *uv_coords = NULL);
const f32 *uv_coords = NULL, float expand = 0);
/*
Update bounding box for a mesh.