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Bypass media transfer in single player

This commit is contained in:
sfan5 2024-01-20 16:26:05 +01:00
parent 16aaef097a
commit 93381014a0
7 changed files with 81 additions and 25 deletions

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@ -388,6 +388,10 @@ public:
// Get or load translations for a language
Translations *getTranslationLanguage(const std::string &lang_code);
// Returns all media files the server knows about
// map key = binary sha1, map value = file path
std::unordered_map<std::string, std::string> getMediaList();
static ModStorageDatabase *openModStorageDatabase(const std::string &world_path);
static ModStorageDatabase *openModStorageDatabase(const std::string &backend,