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Add function to get all HUD elements (#14042)

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cx384 2024-01-14 17:46:29 +01:00 committed by GitHub
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@ -7803,6 +7803,10 @@ child will follow movement and rotation of that bone.
* `stat` supports the same keys as in the hud definition table except for
`"type"` (or the deprecated `"hud_elem_type"`).
* `hud_get(id)`: gets the HUD element definition structure of the specified ID
* `hud_get_all()`:
* Returns a table in the form `{ [id] = HUD definition, [id] = ... }`.
* A mod should keep track of its introduced IDs and only use this to access foreign elements.
* It is discouraged to change foreign HUD elements.
* `hud_set_flags(flags)`: sets specified HUD flags of player.
* `flags`: A table with the following fields set to boolean values
* `hotbar`