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Use GenericCAO in place of LuaEntityCAO and PlayerCAO
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6 changed files with 559 additions and 963 deletions
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@ -611,6 +611,7 @@ methods:
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- get_wield_index(): returns the index of the wielded item
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- get_wielded_item() -> ItemStack
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- set_wielded_item(item): replaces the wielded item, returns true if successful
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- set_armor_groups({group1=rating, group2=rating, ...})
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LuaEntitySAO-only: (no-op for other objects)
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- setvelocity({x=num, y=num, z=num})
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- getvelocity() -> {x=num, y=num, z=num}
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@ -623,7 +624,6 @@ LuaEntitySAO-only: (no-op for other objects)
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- select_horiz_by_yawpitch=false)
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- ^ Select sprite from spritesheet with optional animation and DM-style
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- texture selection based on yaw relative to camera
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- set_armor_groups({group1=rating, group2=rating, ...})
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- get_entity_name() (DEPRECATED: Will be removed in a future version)
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- get_luaentity()
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Player-only: (no-op for other objects)
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