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Actually pause singleplayer game in pause menu and use lower maximum FPS in it

This commit is contained in:
Perttu Ahola 2014-01-06 17:37:23 +02:00
parent 6833e04bc5
commit 92aa38bdfc
7 changed files with 41 additions and 17 deletions

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@ -124,6 +124,7 @@ public:
virtual void drawMenu() = 0;
virtual bool preprocessEvent(const SEvent& event) { return false; };
virtual bool OnEvent(const SEvent& event) { return false; };
virtual bool pausesGame(){ return false; } // Used for pause menu
protected:
//bool m_force_regenerate_gui;