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Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs

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paramat 2014-10-16 12:45:55 +01:00 committed by RealBadAngel
parent d0be27415e
commit 92981b2fee
8 changed files with 629 additions and 3 deletions

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@ -42,6 +42,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mg_biome.h"
#include "mg_decoration.h"
#include "mg_ore.h"
#include "mapgen_v5.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
#include "mapgen_singlenode.h"
@ -82,6 +83,7 @@ public:
EmergeManager::EmergeManager(IGameDef *gamedef) {
//register built-in mapgens
registerMapgen("v5", new MapgenFactoryV5());
registerMapgen("v6", new MapgenFactoryV6());
registerMapgen("v7", new MapgenFactoryV7());
registerMapgen("singlenode", new MapgenFactorySinglenode());