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Mapgen: Refactor mapgen creation and management
- Move mapgen creation logic out of EmergeManager and into Mapgen - Internally represent mapgen type as an enum value, instead of a string - Remove the need for a MapgenFactory per mapgen
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70e2c1c7d4
commit
92705306bf
12 changed files with 160 additions and 164 deletions
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@ -91,6 +91,8 @@ public:
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MapgenValleys(int mapgenid, MapgenParams *params, EmergeManager *emerge);
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~MapgenValleys();
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virtual MapgenType getType() const { return MAPGEN_VALLEYS; }
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virtual void makeChunk(BlockMakeData *data);
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int getSpawnLevelAtPoint(v2s16 p);
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@ -137,16 +139,4 @@ private:
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virtual void generateCaves(s16 max_stone_y, s16 large_cave_depth);
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};
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struct MapgenFactoryValleys : public MapgenFactory {
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Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
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{
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return new MapgenValleys(mgid, params, emerge);
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};
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MapgenSpecificParams *createMapgenParams()
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{
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return new MapgenValleysParams();
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};
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};
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#endif
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