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Add liquid_renewable property.

This commit is contained in:
Ilya Zhuravlev 2012-09-07 20:48:12 +04:00
parent 9696ed31a4
commit 926830e0df
5 changed files with 10 additions and 2 deletions

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@ -1345,6 +1345,8 @@ Node definition (register_node)
liquid_alternative_flowing = "", -- Flowing version of source liquid
liquid_alternative_source = "", -- Source version of flowing liquid
liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7)
liquid_renewable = true, -- Can new liquid source be created by placing
two or more sources nearly?
light_source = 0, -- Amount of light emitted by node
damage_per_second = 0, -- If player is inside node, this damage is caused
node_box = {type="regular"}, -- See "Node boxes"