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Make mapgen factory setup more elegant, add mapgen_v6.h

This commit is contained in:
kwolekr 2013-01-22 22:32:30 -05:00
parent 035933f806
commit 91e88196c7
7 changed files with 295 additions and 235 deletions

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@ -33,66 +33,53 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h" // For g_settings
#include "main.h" // For g_profiler
#include "treegen.h"
/////////////////// Mapgen V6 perlin noise default values
NoiseParams nparams_v6_def_terrain_base =
{-AVERAGE_MUD_AMOUNT, 20.0, v3f(250.0, 250.0, 250.0), 82341, 5, 0.6};
NoiseParams nparams_v6_def_terrain_higher =
{20.0, 16.0, v3f(500.0, 500.0, 500.0), 85039, 5, 0.6};
NoiseParams nparams_v6_def_steepness =
{0.85, 0.5, v3f(125.0, 125.0, 125.0), -932, 5, 0.7};
NoiseParams nparams_v6_def_height_select =
{0.5, 1.0, v3f(250.0, 250.0, 250.0), 4213, 5, 0.69};
NoiseParams nparams_v6_def_trees =
{0.0, 1.0, v3f(125.0, 125.0, 125.0), 2, 4, 0.66};
NoiseParams nparams_v6_def_mud =
{AVERAGE_MUD_AMOUNT, 2.0, v3f(200.0, 200.0, 200.0), 91013, 3, 0.55};
NoiseParams nparams_v6_def_beach =
{0.0, 1.0, v3f(250.0, 250.0, 250.0), 59420, 3, 0.50};
NoiseParams nparams_v6_def_biome =
{0.0, 1.0, v3f(250.0, 250.0, 250.0), 9130, 3, 0.50};
NoiseParams nparams_v6_def_cave =
{6.0, 6.0, v3f(250.0, 250.0, 250.0), 34329, 3, 0.50};
#include "mapgen_v6.h"
///////////////////////////////////////////////////////////////////////////////
/////////////////////////////// Emerge Manager ////////////////////////////////
EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef,
MapgenParams *mgparams) {
EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
//register built-in mapgens
registerMapgen("v6", new MapgenFactoryV6());
//the order of these assignments is pretty important
this->biomedef = bdef ? bdef : new BiomeDefManager(gamedef);
this->params = mgparams;
this->params = NULL;
this->mapgen = NULL;
this->mapgen = getMapgen();
}
EmergeManager::~EmergeManager() {
delete biomedef;
delete mapgen;
delete params;
}
void EmergeManager::initMapgens(MapgenParams *mgparams) {
if (mapgen)
return;
this->params = mgparams;
this->mapgen = getMapgen(); //only one mapgen for now!
}
Mapgen *EmergeManager::getMapgen() {
if (!mapgen) {
/*switch (params->mg_version) {
case 6:*/
mapgen = new MapgenV6(0, (MapgenV6Params *)params);
/* break;
default:
errorstream << "EmergeManager: Unsupported mapgen version "
<< params->mg_version << ", falling back to V6" << std::endl;
params->mg_version = 6;
mapgen = new MapgenV6(0, (MapgenV6Params *)params);
}*/
mapgen = createMapgen(params->mg_name, 0, params, this);
if (!mapgen) {
infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
delete params;
params = createMapgenParams("v6");
mapgen = createMapgen("v6", 0, params, this);
}
}
return mapgen;
}
void EmergeManager::addBlockToQueue() {
//STUB
}
@ -127,60 +114,94 @@ u32 EmergeManager::getBlockSeed(v3s16 p) {
}
MapgenParams *MapgenParams::createMapgenParams(std::string &mgstr) {
return new MapgenV6Params(); // this will be fixed later
/*switch (mgver) {
case 6:
return new MapgenV6Params();
default: //instead of complaining, default to 6
return new MapgenV6Params();
}*/
Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
MapgenParams *mgparams, EmergeManager *emerge) {
std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
if (iter == mglist.end()) {
errorstream << "EmergeManager; mapgen " << mgname <<
" not registered" << std::endl;
return NULL;
}
MapgenFactory *mgfactory = iter->second;
return mgfactory->createMapgen(mgid, mgparams, emerge);
}
MapgenParams *MapgenParams::getParamsFromSettings(Settings *settings) {
MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
if (iter == mglist.end()) {
errorstream << "EmergeManager: mapgen " << mgname <<
" not registered" << std::endl;
return NULL;
}
MapgenFactory *mgfactory = iter->second;
return mgfactory->createMapgenParams();
}
MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
std::string mg_name = settings->get("mg_name");
MapgenParams *mgparams = MapgenParams::createMapgenParams(mg_name);
MapgenParams *mgparams = createMapgenParams(mg_name);
mgparams->mg_name = mg_name;
mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
mgparams->water_level = settings->getS16("water_level");
mgparams->chunksize = settings->getS16("chunksize");
mgparams->flags = settings->getS32("mg_flags");
/* switch (mg_version) {
case 6:
{*/
MapgenV6Params *v6params = (MapgenV6Params *)mgparams;
v6params->freq_desert = settings->getFloat("mgv6_freq_desert");
v6params->freq_beach = settings->getFloat("mgv6_freq_beach");
v6params->np_terrain_base = settings->getNoiseParams("mgv6_np_terrain_base");
v6params->np_terrain_higher = settings->getNoiseParams("mgv6_np_terrain_higher");
v6params->np_steepness = settings->getNoiseParams("mgv6_np_steepness");
v6params->np_height_select = settings->getNoiseParams("mgv6_np_height_select");
v6params->np_trees = settings->getNoiseParams("mgv6_np_trees");
v6params->np_mud = settings->getNoiseParams("mgv6_np_mud");
v6params->np_beach = settings->getNoiseParams("mgv6_np_beach");
v6params->np_biome = settings->getNoiseParams("mgv6_np_biome");
v6params->np_cave = settings->getNoiseParams("mgv6_np_cave");
if (!v6params->np_terrain_base || !v6params->np_terrain_higher ||
!v6params->np_steepness || !v6params->np_height_select ||
!v6params->np_trees || !v6params->np_mud ||
!v6params->np_beach || !v6params->np_biome || !v6params->np_cave) {
delete mgparams;
return NULL;
}
/*
break;
}
default:
delete mgparams;
return NULL;
}*/
if (!mgparams->readParams(settings)) {
delete mgparams;
return NULL;
}
return mgparams;
}
bool EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
mglist.insert(std::make_pair(mgname, mgfactory));
infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
}
/////////////////////
bool MapgenV6Params::readParams(Settings *settings) {
freq_desert = settings->getFloat("mgv6_freq_desert");
freq_beach = settings->getFloat("mgv6_freq_beach");
np_terrain_base = settings->getNoiseParams("mgv6_np_terrain_base");
np_terrain_higher = settings->getNoiseParams("mgv6_np_terrain_higher");
np_steepness = settings->getNoiseParams("mgv6_np_steepness");
np_height_select = settings->getNoiseParams("mgv6_np_height_select");
np_trees = settings->getNoiseParams("mgv6_np_trees");
np_mud = settings->getNoiseParams("mgv6_np_mud");
np_beach = settings->getNoiseParams("mgv6_np_beach");
np_biome = settings->getNoiseParams("mgv6_np_biome");
np_cave = settings->getNoiseParams("mgv6_np_cave");
bool success =
np_terrain_base && np_terrain_higher && np_steepness &&
np_height_select && np_trees && np_mud &&
np_beach && np_biome && np_cave;
return success;
}
void MapgenV6Params::writeParams(Settings *settings) {
settings->setFloat("mgv6_freq_desert", freq_desert);
settings->setFloat("mgv6_freq_beach", freq_beach);
settings->setNoiseParams("mgv6_np_terrain_base", np_terrain_base);
settings->setNoiseParams("mgv6_np_terrain_higher", np_terrain_higher);
settings->setNoiseParams("mgv6_np_steepness", np_steepness);
settings->setNoiseParams("mgv6_np_height_select", np_height_select);
settings->setNoiseParams("mgv6_np_trees", np_trees);
settings->setNoiseParams("mgv6_np_mud", np_mud);
settings->setNoiseParams("mgv6_np_beach", np_beach);
settings->setNoiseParams("mgv6_np_biome", np_biome);
settings->setNoiseParams("mgv6_np_cave", np_cave);
}